Observing group should be instructed to think about what makes this game fun.
A floor plan of what the game will look like at the beginning.
As the game continues, players will become more scattered across the space.
Players may develop a number of strategies and use them in conjunction to reach the goal.
Student strategy: Decoy (pretending to have the NumNum).
Student strategy: Huddling together to hide the NumNum.
Student strategy: Hiding the NumNum with a hug.
Student strategy: Covering Medusa's eyes Note: Your students may use different strategies depending on such factors as age and game space.
After a few games switch the players and the observers.
Head to the classroom for the debrief.
Put up the first slide. Focus on why students thought the game was or wasn't fun.
Go to the next slide. Ask students whether or not all games have rules.
Ask students: what else do all games have? Go to the next slide where you will write out student responses to this question.
Write student answers on the board.
Deconstruction of components of a game filled out.
Tell students that this deconstruction will help students create their own games in the future. Assign first homework assignment.
- 1.0 'NumNum': mid-sized stuffed animal, toy, or ball
- A group of students
- 1.0 Teacher/ facilitator
- Optional crazy wig for Medusa