Show one Room Card and ask the learner to name items they see.
Show three Room Cards and ask the learner to name items they see.
Show one Room Card, then hold up the corresponding Object Card and ask the learner to find it.
Show three Room Cards, then hold up a corresponding Object Card and ask the learner to find it. (Be sure to select an object that is pictured and one of the rooms.)
Continue to systematically increase the number of Room Cards the learner must scan to find the picture object.
Put the house puzzle pieces together, then help the learner(s) place the Room Cards in the squares. (You can use the number of rooms that is appropriate for your learner's scanning ability.)
Introduce it as a scavenger hunt or I Spy game. For the scavenger hunt, turn all the object cards facedown, then take turns selecting a card and finding that object.
If your learner is able to count with one-to-one correspondence, introduce the playing pieces and the die. You are now ready to play the game as designed!
Remember that making modifications to a game does not decrease the value of the game. The ultimate goal is to create opportunities for learners to engage in play with peers and siblings.
For more information on modifying games for learners with autism and other developmental delays, visit www.samblanco.com.
The creator of this guide has not included tools
Special education teacher, Board Certified Behavior Analyst. Dedicated to showing the value of games, play, and technology in special education.
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